Sunday, December 16, 2012

Project 3 : Animation Rendering (The Video)

Here it is the final product for the final assignment for this subject. I'm grateful to have this subject in my course as I've learn a lot during the twice a week class and learning from my lecturer, Mr.Angus Lee have been an awesome experience.

As I was told earlier, all of us won't become masters of the 3DsMAX software during the entire 14 weeks for semester 3 but with much practice and frequent use for future assignments, one can produce wonders with it.

It took me around three days to produce this animation.

This video also marks my first animation debut and also my first to ever upload into my YouTube account after having it left empty since 2008. To anyone who is seeing this, I hope you'll enjoy the short 1 minute animation featuring the Four-cornered Villa designed by Avanto Architects.

Link : http://www.youtube.com/watch?v=6GATi0qBGmM

Project 3 : Animation Rendering (Progress)

For this assignment, I'm using my completed 3D exterior & interior building of Four-cornered Villa, showcasing it in a video animation format. The requirement for this last of the 3 assignments is to produce a maximum 1 minute video with a minimum 640x480 resolution.

Here it's the progress for this assignment. The method I to create the animation is by using the 'line' spline to create sort-of like track for my camera to travel. After that I adjust to my preferred view, better if is in eye-level position. Lastly, configure the settings for the rendering part. Things that need to look at for the overall of this assignment is the frames per-second, auto key, and the duration.







Interior Rendering - The Rendering

1. Eye-level Rendering (Living Room)

2. Eye-level Rendering (Dining/Kitchen Area)

Interior Rendering - The 3D

Here's the part where I'll bring the interior part of the Four-cornered Villa 'alive'. CAD-ding wasn't part of the process as it is done back in the Project 2A : Exterior Rendering.

The furnitures for the interior are downloaded from free 3D model websites. It is carefully selected to suit the interior. It's not exactly like the actual interior from the building but I gave my take on how it should look like, a "less is more" perception.











Thursday, October 25, 2012

Interior Rendering : The Prelude





For my second of the my two-part assignment, Project 2B : Interior Rendering will be just as same as to what I did for my Exterior Rendering. Only different is that it is in the interior part of the same vacation house  (insert : you don't say).

From the furnitures to the tiny bit of detail inside, this proves that it's going to be a challenge. Hope the final render will be just as good as my exterior rendering or maybe 10x better (cross fingers).

ANiMATE my 3DsMax (Pt.2)

Class : Tutorial (5th)
Date: 24/10/2012

For my fifth tutorial class, it continues where I left off. The class were given a quick revision of what we've learned on the fifth lecture class.

Most of us including me are still clueless about animation using 3DsMax. Is not as easy as it looks and like what I've said in my previous post, a lot of trial and error occurs.

After dismissing myself earlier from the lecture class last Monday (22/10/12), I've forgotten to save my so called 'city' .max file. I left no choice but to 'siphon' my buddy's 'city' .max file to continue with the tutorial class.




In this tutorial, I learned how to set 'frames' and adjusting 3D object per-frame so that it makes the object moves while the animation is being played.

ANiMATE My 3DsMax (Pt.1)

Class : Lecture (5th)
Date: 22/10/2012

For my fifth lecture class, I've learned how to use 3DsMax to make animation.

1. I created a so called 'city' which consists of objects available in 3DsMax, alter the shape and orientation so that it's filled and more city lookalike.

2. After setting the camera of my preferred viewing angle, I draw a 'line' across my city as a 'track' for my camera to travel. It takes a lot of trial and error to get the scene right.

3. Once everything is set, I click the 'play' button at the bottom right corner and see the almost potential blockbuster unfolds.




External Rendering : The Rendering

 1. Eye level rendering (Front/Façade)

2. Eye level rendering (Back)

External Rendering : The 3D

So here's the part where I'll bring the house 'alive' from an AutoCAD drawing to something magnificent-ly 3D using of course, 3DsMAX.














External Rendering : The CAD

Before starting this assignment using 3DsMax, I must draw the orthographic of my chosen house using AutoCAD.

1. The Floor Plan

2. The Elevations (Optional, for reference)

External Rendering : The Prelude





For my upcoming Project 2A: External Rendering assignment, I have chosen this fairly simple but minimalistic vacation house located in Virrat, Finland. 

The vacation house is called the Four-Cornered Villa and it's designed by Avanto Architects

Info regarding about this vacation house, you can visit this website http://www.archdaily.com/129977/four-cornered-villa-avanto-architects/